Plans
What is free, what each paid plan adds, and how much of your plan you are using. Prices and the full comparison are on the Plans page.
Open Plans →

- Free for everyone. Game pages, charts, search, the release calendar and the other market screens need no plan; some, like the publisher directory, ask you to sign in.
- What a plan changes. How many games fit on the Watchlist, how many alerts run at once and whether they arrive instantly or as a daily digest, how many games you keep in My game, and the compute units for AI assistants over MCP. Pro also shows the names in Where to pivot and What sets hits apart in Niche analysis.
- Plans. Individual — Free, Discover, Pro — and Business — Studio, Publisher, Enterprise — monthly or yearly. Discover and Pro are paid by card; for the business plans you request access. Manage billing cancels; the plan stays on until the end of the period paid for.
- Your plan. Signed in, the top of the page shows your plan, when it renews or ends, and meters for the watchlist, active alerts, your games and this month’s compute units. A meter changes colour at 80% of its limit.
- At a limit. Adding a game to a full watchlist, one alert too many or another game of your own opens a window with the nearest plan that lifts that limit. If you sign in or pay from it, you come back to where you were and the action finishes, for example the game lands on your watchlist.
- Soon marks what is promised for a plan and not built yet.
Worth knowing
- Moving to a smaller plan deletes nothing. What is over the new limit stays and can be removed, but not added to; alerts over the limit pause.
