niches · where it got crowded and where the interest is
Niche
New games
vs Steam
Interest
Casual
23,065
×1.08
×0.70
Action
17,096
×0.96
×0.93
Adventure
16,127
×0.86
×1.05
Simulation
14,464
×1.21
×1.25
Strategy
13,498
×1.31
×0.81
RPG
9,187
×0.98
×1.13
Puzzle
7,944
×0.87
×0.80
Arcade
6,677
×1.05
×0.54
Resource Management
5,850
×1.70
×1.14
Roguelite
5,833
×1.27
×0.82
Horror
5,664
×0.80
×1.21
Roguelike
5,441
×1.11
×0.70
Action-Adventure
5,432
×0.72
×1.06
Management
5,251
×1.32
×1.30
Incremental
4,539
×1.60
×0.76
Psychological Horror
4,199
×0.81
×1.15
Visual Novel
4,030
×0.82
×1.07
Idler
3,919
×1.69
×0.81
Shooter
3,826
×0.80
×0.91
Cozy
3,746
×2.23
×1.51
Survival
3,601
×0.99
×1.20
Sandbox
3,596
×1.14
×1.64
2D Platformer
3,586
×0.81
×0.63
Action Roguelike
3,540
×1.06
×0.68
Point & Click
3,181
×0.87
×1.05
Immersive Sim
3,132
×0.81
×1.44
Platformer
2,925
×0.66
×0.74
Turn-Based Strategy
2,901
×1.18
×0.83
Crafting
2,894
×1.00
×1.42
Turn-Based Tactics
2,780
×1.11
×0.78
Building
2,777
×1.00
×1.45
Interactive Fiction
2,752
×0.87
×0.96
Open World
2,681
×0.82
×1.55
Card Game
2,663
×1.17
×0.60
Life Sim
2,610
×1.03
×1.34
Deckbuilding
2,431
×1.19
×0.69
Action RPG
2,421
×0.82
×1.19
Space
2,384
×1.04
×0.78
Party Game
2,266
×3.05
×0.83
Base Building
2,216
×1.18
×1.49
Automation
2,205
×1.77
×1.11
Time Management
2,203
×1.18
×0.98
3D Platformer
2,153
×0.67
×0.79
FPS
2,152
×0.74
×1.08
Bullet Hell
2,151
×0.93
×0.48
Hidden Object
2,129
×0.76
×0.66
Survival Horror
2,077
×0.77
×1.19
Dungeon Crawler
2,058
×1.00
×0.94
Walking Simulator
2,044
×0.74
×0.92
Collectathon
1,964
×1.04
×1.03
Dating Sim
1,703
×0.78
×1.32
Card Battler
1,684
×1.15
×0.62
Hack and Slash
1,671
×0.85
×1.22
Sports
1,661
×1.14
×0.92
Tower Defense
1,649
×1.25
×0.76
Puzzle Platformer
1,516
×0.69
×0.60
Auto Battler
1,512
×1.76
×0.93
Tabletop
1,499
×1.20
×0.53
Top-Down Shooter
1,483
×0.99
×0.49
Stealth
1,449
×0.86
×1.23
Strategy RPG
1,423
×1.04
×1.06
Detective
1,314
×0.89
×1.16
Board Game
1,303
×1.17
×0.51
Real Time Tactics
1,290
×1.05
×0.86
Racing
1,228
×0.87
×0.86
Creature Collector
1,122
×0.82
×1.23
Job Simulator
1,069
×2.10
×1.91
Bullet Heaven
1,031
×2.90
×1.07
Arena Shooter
1,016
×1.01
×0.46
RTS
1,011
×1.03
×1.17
Shoot 'Em Up
1,008
×0.72
×0.43
Precision Platformer
1,006
×0.70
×0.48
JRPG
1,005
×0.70
×1.67
Tactical RPG
959
×0.94
×1.07
City Builder
957
×0.96
×1.49
Trading
941
×1.30
×1.18
Party-Based RPG
940
×0.98
×1.35
Cooking
933
×0.96
×1.27
Driving
931
×0.92
×1.54
Roguelike Deckbuilder
922
×1.38
×0.93
Third-Person Shooter
896
×0.72
×1.15
Farming Sim
867
×0.91
×1.36
Wargame
832
×0.90
×1.29
Word Game
797
×1.01
×0.82
Mining
778
×1.50
×1.09
Gambling
723
×1.56
×0.83
Colony Sim
710
×1.32
×1.42
Runner
634
×0.68
×0.41
2D Fighter
630
×0.86
×0.65
CRPG
610
×0.79
×1.27
Rhythm
600
×1.00
×0.88
Souls-like
597
×0.63
×1.65
Fishing
570
×1.02
×1.47
Flight
565
×0.91
×1.14
Space Sim
539
×1.06
×0.96
Metroidvania
538
×0.67
×1.35
Typing
504
×1.15
×0.68
Beat 'em up
501
×0.64
×0.98
Grand Strategy
480
×1.15
×1.60
Twin Stick Shooter
470
×0.92
×0.66
Automobile Sim
469
×0.86
×1.71
Political Sim
442
×1.54
×1.26
3D Fighter
431
×0.66
×0.56
Match 3
385
×1.10
×0.48
Looter Shooter
378
×0.81
×1.02
Trading Card Game
375
×0.91
×0.33
Boomer Shooter
370
×0.67
×1.40
Mystery Dungeon
361
×0.66
×0.66
MMORPG
358
×1.19
×1.22
Traditional Roguelike
358
×1.20
×0.58
God Game
344
×1.02
×1.06
Solitaire
332
×0.89
×0.52
Spectacle fighter
279
×0.72
×1.48
Sokoban
245
×0.73
×0.28
Trains
238
×1.25
×1.86
Escape Room
236
×0.84
×1.04
4X
228
×1.05
×1.69
Battle Royale
222
×0.70
×0.67
Trivia
204
×1.14
×0.40
Hero Shooter
193
×0.64
×0.80
Social Deduction
186
×1.47
×0.53
Farming
181
×1.17
×1.68
Otome
173
×0.68
×1.50
Fighting
166
×0.76
×1.25
Open World Survival Craft
159
×0.94
×2.70
Outbreak Sim
145
×1.12
×1.19
Extraction Shooter
135
×1.29
×3.15
Medical Sim
128
×1.01
×1.93
MOBA
121
×0.83
×0.97
On-Rails Shooter
100
×0.73
×0.39
Crowding = store pages with the tag created in the last 12 months vs the 12 before, divided by the growth of the whole catalogue: ×1 is in step with Steam. Interest = share of the niche’s announced games that reached the wishlist chart, 2,000 followers or 50 concurrent demo players, against the same share among announcements of the same age across Steam. A hollow dot is within noise. This is a snapshot, not a forecast: it shows where interest is today, not whether it is growing. Both axes are logarithmic.
Data as of . Every number comes from Steam’s own public surfaces or is computed from them; definitions are in Metrics.
year pace · cumulative releases since Jan 1
2026 to date: 26.3k vs 2025 same date: 17.1k · +54% pace
curve shape carries the seasonality · dashed = current pace projected over last year’s seasonal shape · dates from Steam store pages
market growth · releases yoy · last 12 years
current year compared YTD-to-YTD
+63%20152.6k
+61%20164.2k
+42%20176.0k
+26%20187.5k
-2%20197.3k
+21%20208.9k
+18%
releases per year · in numbers
Steam releases per year, with year-on-year change.
both sides grow, supply grows faster: 18k users per release in 2011 → 1.6k in 2026
4.4k06318k/72
5.3k07565k/107
8.6k081.5M/177
7.0k092.4M/340
11k103.3M/294
18k114.8M/269
17k126.2M/357
16k137.7M/491
5.9k149.4M/1.6k
5.2k1513.5M/2.6k
3.3k1613.7M/4.2k
3.0k1718.0M/6.0k
2.5k1818.5M/7.5k
2.4k1917.6M/7.3k
2.8k2024.8M/8.9k
2.6k2127.4M/10k
2.8k2231.9M/11k
2.5k2333.6M/13k
2.2k2439.3M/18k
2.0k2541.7M/21k
1.6k2642.7M/26k
Users = clients logged into Steam (not in-game), yearly peak, source: SteamDB app 753 · divided by day-precision releases · hover a bar for the raw fraction · darkest = best supply/demand year, outlined = now
releases by weekday · history
15%Mon
16%Tue
16%Wed
22%Thu
22%Fri
5%Sat
5%Sun
all observed years
seasonality · releases by month
7%Jan
7%Feb
8%Mar
8%Apr
8%May
8%Jun
9%Jul
9%Aug
9%Sep
11%Oct
8%Nov
7%Dec
all observed years · October crush, summer dip
Studios
what happens to the people who ship · survival, experience and the publisher effect · dated releases only, studio names as listed on the store
92,907studios have shipped at least one dated game
77%never shipped a second one
203 dmedian gap between a studio’s releases
65%of this year’s releases are debuts
games per studio · how many ever ship again
1
77% · 71,520
2
12.7% · 11,814
3
4.5% · 4,209
4–5
3.1% · 2,913
6–10
1.7% · 1,579
11+
0.9% · 872
only 23% of studios ever ship a second game
experience pays · median reviews by the studio’s game number
131st55.8% with 10+ reviews
222nd64.2% with 10+ reviews
293rd68.8% with 10+ reviews
324th70.4% with 10+ reviews
355th71.9% with 10+ reviews
186th+63.9% with 10+ reviews
median reviews grow up to a studio’s 5th game; the 6th+ bucket is dominated by high-volume factories
the publisher effect · releases of the last 3 years
with a publisher14,064 releases
median reviews
24
10+ reviews
64.9%
self-published53,596 releases
median reviews
6
10+ reviews
43.4%
the median self-published release gets zero reviews, partly selection: publishers pick projects that already look alive
debut share · % of the year’s releases from first-time studios
64%
14
69%
15
66%
16
64%
17
61%
18
60%
19
61%
20
59%
21
59%
22
59%
23
62%
24
61%
25
65%
26
six releases out of ten come from studios shipping their first game
tag eras · share of the year’s releases carrying a tag
every tag with 100+ games (408 lines) · hover to trace, click to pin
labels sit at each tag’s peak year · share = releases with the tag ÷ all dated releases of that year