Help
what each tool answers and how to use itPlayRecon is market intelligence for people shipping games on Steam. Every tool works on the same dataset: release dates, wishlists, chart positions, followers and reviews for 300k+ store pages (203k games, the rest DLC and other add-ons). Players, prices and chart positions are read daily or more often, followers and reviews every few days. The date in the sidebar footer shows the latest update.
Games
- Explore gamesSearch across every Steam game, released or announced, by tags, release date, reviews, price, publisher and followers. The summary above the table counts the whole selection, not just the page you see.
- WatchlistThe games you track on one screen: players, wishlist rank, reviews, followers and price, and what changed since you last looked. One game without an account; sign in to watch up to 30.
- Game pageOne page per Steam game: how big it got, how it compares with games like it, how it got there and what surrounds it. Open any game from the search in the header or from any tool.
Plan a release
- CalendarAnswers one question: who else ships in your window. Pick any week, month, quarter or year, past or future, and see every release in it, sized by demand.
- DensityShows how crowded every shipping window has been, and which announced weeks are already filling up. Use it to find quiet windows before committing to a date.
- Genre seasonalityShows when each genre actually ships and how those months perform, so you can tell a genuinely quiet month from one that is quiet for a reason.
- Marketing beatsWhat a release date announcement, a demo, a video, a discount or a major update typically does for games in a genre, against weeks when nothing happened. Use it to decide which beats a campaign needs and what to expect from each.
- Window FinderRecommends release windows for your game: give it your genre and constraints, and it scores every candidate week by crowding in your genre, with big releases nearby shown for context.
Watch the market
- Top SellersSteam’s own sales chart, worldwide and in the 19 countries that have one, with how far each game moved in an hour, a day and a week. Use it to see what sells right now and where a game sells better than elsewhere.
- Wishlist risersWhich unreleased games climbed Steam’s Top Wishlists chart fastest in a week or a month. Use it to spot breakouts early and to see what kind of games are gaining right now.
- Best-sellersPaid games that sold the most copies on Steam in a month, estimated from reviews. Use it to see what actually sells, not what gets talked about, and how much a place in the top is worth.
Choose a niche
- Tag TreeEvery Steam tag sorted into ten groups, from general to specific, with the number of games carrying it. Use it to place your game among Steam’s tags and to open any niche or list of games from there.
- Market trendsThe market as a whole: how fast Steam’s release volume grows, which niches are getting crowded and which draw interest, which tags rise or fade, and what happens to the studios that ship.
Publishing
Experimental
- Pitch compsPaste your pitch and see what happened to the games that read most like it, failures included. It tells you how ideas like yours have done, not whether your game will work. Free with sign-in.
- Unbuilt ideasDeals a game concept nobody has shipped: a proven mechanic, a setting the market avoids and a presentation, with the evidence for each half. A direction to think about, not a recipe. Free with sign-in.
Reference
- MetricsThe same few metrics appear across every tool. All of them come straight from Steam surfaces; nothing is modelled unless labelled as an estimate.
- DataCoverage and freshness: what the numbers are built on and where the edges are.
- Changelog v0.10.0What was added, improved and fixed in each release.
Questions or something looks off? Write to [email protected].
