Emotional games on Steam
The niche at a glance
Emotional on Steam: 6,438 released games, 1,731 in the last 12 months, 3,946 announced and still unreleased. Of the 3,476 released between three years and 90 days ago, the median has 18 lifetime reviews. 37% of them never reached 10 reviews. Free to play: 12%. Emotional is a Steam store tag, applied by the developer and refined by players; a game carries several tags at once, so niche counts overlap and do not add up to the size of the Steam catalogue. Data as of .
What releases end up with
lifetime reviews · released 3 years ago to 90 days ago · failures included3,476 releasesReleases per year
outcomes count only games released more than 90 days ago, anything newer has not had time to gather reviewsEmotional × mechanics: what the pairings end up with
every mechanics tag shipped with Emotional at least 5 times · same window× setting× mechanics| Emotional × | 3 y | 12 m | median | ≥500 | adjusted | vs chance | last hit | who made it | |
|---|---|---|---|---|---|---|---|---|---|
| Turn-Based | 27 | 10 | 228 | 40.7% 25%–59% | 26.2% | ordinary ×0.58 | 230 d | ||
| Party-Based RPG | 73 | 20 | 16 | 27.4% 18%–39% | 22.9% | ordinary ×1.34 | 230 d | ||
| Character Action Game | 5 | 2 | 775 | under 20 | 21.3% | ordinary ×0.60 | 93 d | ||
| Spectacle fighter | 12 | 3 | 11 | under 20 | 19.8% | ordinary ×0.49 | 93 d | ||
| Turn-Based Tactics | 70 | 23 | 15 | 21.4% 13%–32% | 18.1% | ordinary ×0.42 | 230 d | ||
| Creature Collector | 36 | 7 | 53 | 22.2% 12%–38% | 16.7% | ordinary ×0.65 | 391 d | ||
| Class-Based | 6 | 3 | 20 | under 20 | 16.6% | avoided ×0.27 | 230 d | ||
| Immersive Sim | 403 | 140 | 43 | 16.6% 13%–21% | 16.2% | cliché ×1.64 | 105 d | ||
| Quick-Time Events | 33 | 7 | 16 | 21.2% 11%–38% | 15.7% | ordinary ×1.20 | 283 d | ||
| JRPG | 246 | 79 | 46 | 16.3% 12%–21% | 15.5% | cliché ×2.26 | 132 d | ||
| Turn-Based Combat | 107 | 32 | 20 | 16.8% 11%–25% | 15.2% | ordinary ×0.84 | 265 d | ||
| Wargame | 9 | 4 | 21 | under 20 | 14.9% | avoided ×0.19 | 162 d | ||
| Hack and Slash | 56 | 15 | 14 | 17.9% 10%–30% | 14.9% | ordinary ×0.51 | 93 d | ||
| Building | 43 | 15 | 20 | 18.6% 10%–33% | 14.8% | avoided ×0.27 | 212 d | ||
| Strategy RPG | 64 | 24 | 18 | 17.2% 10%–28% | 14.7% | ordinary ×0.63 | 152 d |
About these numbers
“Adjusted” is the share pulled towards the catalogue with the weight of twenty releases: the top of any ranked list is optimistic (out of a hundred pairings one will show 35 % on 23 releases by luck alone), and the adjustment is what stops a small lucky group from leading. The band next to the raw share is the 95 % interval. This list is the same for everyone today; the second opinion is the description-based one on Pitch comps.
