Real-Time with Pause games on Steam
The niche at a glance
Real-Time with Pause on Steam: 435 released games, 102 in the last 12 months, 140 announced and still unreleased. Median lifetime reviews: 67. 24% of them never reached 10 reviews. Free to play: 2%. Real-Time with Pause is a Steam store tag, applied by the developer and refined by players; a game carries several tags at once, so niche counts overlap and do not add up to the size of the Steam catalogue. Data as of .
What releases end up with
lifetime reviews · released 3 years ago to 90 days ago · failures included79 releasesReleases per year
outcomes count only games released more than 90 days ago, anything newer has not had time to gather reviewsReal-Time with Pause × setting: what the pairings end up with
every setting tag shipped with Real-Time with Pause at least 5 times · same window× setting× presentation| Real-Time with Pause × | 3 y | 12 m | median | ≥500 | adjusted | vs chance | last hit | who made it | |
|---|---|---|---|---|---|---|---|---|---|
| Dark Fantasy | 6 | 2 | 814 | under 20 | 20.5% | ordinary ×1.24 | 217 d | ||
| War | 16 | 3 | 90 | under 20 | 20.4% | cliché ×6.72 | 281 d | ||
| Sci-fi | 18 | 4 | 33 | under 20 | 19.3% | cliché ×2.72 | 135 d | ||
| Historical | 13 | 2 | 97 | under 20 | 19.2% | cliché ×6.18 | 281 d | ||
| Space | 13 | 3 | 67 | under 20 | 19.2% | cliché ×4.13 | 135 d | ||
| Military | 14 | 3 | 97 | under 20 | 18.6% | cliché ×7.38 | 281 d | ||
| Fantasy | 14 | 8 | 110 | under 20 | 15.7% | ordinary ×1.23 | 179 d | ||
| Post-apocalyptic | 8 | 2 | 217 | under 20 | 15.5% | cliché ×2.04 | 313 d | ||
| Medieval | 11 | 6 | 110 | under 20 | 14.0% | cliché ×2.27 | 222 d | ||
| Modern | 5 | 1 | 157 | under 20 | 13.3% | cliché ×2.68 | 263 d | ||
| Alternate History | 8 | 3 | 41 | under 20 | 11.9% | cliché ×5.89 | 281 d | ||
| Futuristic | 6 | 1 | 14 | under 20 | 9.0% | ordinary ×1.38 | 620 d | ||
| Magic | 5 | 2 | 17 | under 20 | 5.3% | ordinary ×1.06 | never |
About these numbers
“Adjusted” is the share pulled towards the catalogue with the weight of twenty releases: the top of any ranked list is optimistic (out of a hundred pairings one will show 35 % on 23 releases by luck alone), and the adjustment is what stops a small lucky group from leading. The band next to the raw share is the 95 % interval. This list is the same for everyone today; the second opinion is the description-based one on Pitch comps.
