Best-sellers · July 2026
who sold the most copies on Steam · paid games, estimated from reviewsThe 30 paid games that sold the most copies on Steam in July 2026, by our estimate, out of 31,845 paid games that got at least one review. Left out, though they would have made the list: Counter-Strike 2, Dota 2, Arena Breakout: Infinite and 10 more (free-to-play); Assassin's Creed Black Flag Resynced, Grand Theft Auto V Enhanced, EA SPORTS FC™ 26 and 11 more (major publishers).
what stands out
- Most copies: Palworld, 890K−3.7M, then MECCHA CHAMELEON (850K−3.5M) and The Binding of Isaac: Rebirth (510K−2.1M).
- 4 of the list came out this month (1 of them leaving Early Access) and took 21% of its copies; 5 came out earlier this year and 21 are older.
- Tags the best-sellers carry far more often than paid games overall: Multiplayer (21 of 30; 17% of all paid games selling this month), Co-op (16 of 30; 10% of all paid games selling this month), Open World (15 of 30; 11% of all paid games selling this month), Online Co-Op (13 of 30; 7% of all paid games selling this month), Atmospheric (13 of 30; 27% of all paid games selling this month)
- Biggest comeback among older games: The Binding of Isaac: Rebirth, ×3.0 last month’s copies.
- 2 games hit by review storms, waves of negative reviews that are not sales, led by 7 Days to Die. They are listed separately below.
where the copies went
Best-sellers · July 2026- came out this month 21%
- earlier this year 23%
- older 57%
- Adventure 34%
- Action 26%
- Casual 14%
- Simulation 12%
- RPG 9%
- other 5%
the 30 best-sellers
Best-sellers · July 2026review storms · not counted as sales
Waves of negative reviews far above the game’s usual share. They say something about the players’ mood, not about sales, so these games are kept out of the list.| Game | Reviews | Negative | Usually | vs a usual month |
|---|---|---|---|---|
| 3,409 | 55% | 19% | ×2.6 | |
| 1,004 | 68% | 23% | ×8.6 |
how the list is built
Steam does not publish sales. Copies here are our approximate estimate: the reviews a game got during the month × the typical number of copies sold per review (54× in the middle, usually between 26× and 108×). The ratio varies a lot from game to game, so every figure comes with a range; the order of the list does not depend on it.
Two corrections. Players of games that have been out for years keep reviewing long after they buy, so for games older than three years we count 1.6× fewer copies per review. And a wave of negative reviews far above a game’s usual share, a review storm, is not sales: such games are listed separately.
The list covers paid games. By default it leaves out free-to-play games (they have no copies to count), games from big corporate publishers (SEGA, Ubisoft, Square Enix, Bandai Namco, Koei Tecmo, Capcom, Konami, Electronic Arts, Activision Blizzard, Xbox Game Studios, PlayStation, Bethesda, 2K, Take-Two, Rockstar Games, Warner Bros. Games, CD PROJEKT, NetEase, Tencent, KRAFTON, Nexon, Netmarble, NCSoft, Riot Games, Epic Games, Valve, HoYoverse) and adult games: those players tag Sexual Content, Nudity, Hentai or NSFW, and those Steam hides from guests.
Revenue is gross: copies × the US price on the days they were bought, discounts included, before Steam’s cut, refunds, taxes and regional prices. Top Sellers is the game’s median place in Steam’s US chart over the month. Steam ranks that chart by revenue, so it is an independent check on our estimate.
A month runs from its first to its last day; the current month is shown up to its last full day. Release dates are the ones on the store page: a game that left Early Access this month counts as released this month and is marked 1.0.
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